6th September 2017
Because at some point you need to include lava.
Presenting, some desert caves, cave system, lava basin, dubiously engineered bridges, and small encampment! The idea for this one was after climbing down the hole in the previous map you would end up in the top right corner of this map.
Once again, following the style of Mark Bowen’s maps over at Blue Sword Games.
So, for this map, here are the outlines and grid versions:
And because the lava is very visually strong, if you want the play area to be more of the focus than the lava, use this image:
For a better print version without mass shadows, try this:
For a map without the bridges, try this: